![]() I would rate “Forspoken” four stars out of 10.Sling magic spells and traverse the world with magic-enhanced parkour, all the while saving a far-flung world. I can excuse goofy dialogue, I can excuse a bad story, but a character who doesn’t shut up and belittles everyone around them is a character trope that needs to die out.Īny fun or enjoyment that I got out of “Forspoken” was immediately swatted away due to outdated game design choices, poor PC optimization and a main character that is annoying and unlikable. Writing a character that has no other distinct qualities besides making jokes and being a jerk is not good writing. I am so tired of games, movies and television series writing these types of characters. She is a selfish jerk who doesn’t care for anyone around her except herself. As you play the game, Arthur grows as a character and becomes not only a good man, but someone who learns to care and be kind to everyone around him to make the world a better place.įrey gets none of this development, and she is the exact same character from beginning to end. He’s mean and tries to emotionally detach himself from everyone he hurts for the gang. He starts off as an outlaw from a ruthless gang. I don’t mind a character that is mean and is hard for you to root for, but there is usually a redemption arc or something that gives that character charm.įor example, Arthur Morgan from “Red Dead Redemption 2.” He is one of the best written characters in any video game. (Photo by Ian Young)įrey is an insufferable jerk to everyone around her and undergoes no character development throughout the entire game. Navigating the world can be a challenge because traveling great distances in a short time span can result in massive frame drops. The open world of Athia is large and beautiful. What I can’t ignore is the writing of the main character Frey. I haven’t played the game on a PlayStation 5, so I can’t comment on tech issues on that console, but the PC port of “Forspoken” is rough.Įven though the PC port is poorly optimized, I can force through it. I understand developing a game is hard, but when it’s a consistent issue, there is no excuse for it. I don’t understand why PC ports of games continue to be released in such poor states. It’s not as atmospherically dense as “Cyberpunk 2077” or as graphically detailed as “Red Dead Redemption 2,” and yet those games handle 60 FPS much better than this one. The PC system requirements for “Forspoken” are nonsensical and insane. With this game, I could barely crack 20 frames on low settings. I don’t have the greatest PC in the world, but it can usually run anything I throw at it and get a consistent 60 frames per second. What also sucks is, for the PC port of the game, the game has major technical issues. The pop-ups slow the game and force the player to skip it all to get back to having fun. It sucks to spend half of a video game not playing the game. It feels like something a PlayStation 3 or Xbox 360 open-world game would do. Every time you meet someone or encounter a new mechanic, the game stops your movement and decides to not let you play the game. It doesn’t sound that bad until you enter the game’s vast open world. (Photo courtesy of Square Enix)Įvery time there is a line of dialogue or a cutscene, you can’t move for at least five seconds. Frey, voiced by Ella Balinska, is the main character of “Forspoken.” Frey’s writing is the worst aspect of the game because her character is mean to everyone around her and has no meaningful character development. Talking to other characters and tutorials constantly popping up drag the gameplay down. The gameplay fumbles when it comes to anything outside of combat. Zipping around a monster while throwing magic attacks is where the game is at its best. ![]() This switch spell mechanic combined with the fluid parkour is a fun time. If you are fighting an enemy who is quick on their feet, you would want to use a melee spell. If you are fighting a flying enemy, you would want a ranged attack. The game’s combat is rooted in using different magic spells depending on what enemy you are fighting. The magic-based combat mixed with parkour gameplay looked flashy and fun and, for the most part, it was. In search of a way home, Frey must use her newfound magical abilities to battle monster and human enemies.įrom the trailers of “Forspoken,” the gameplay looked very entertaining. You play as Frey, a young New Yorker who is transported to Athia, a fantasy world being corrupted by an unknown force of magic. “Forspoken” is an open-world, role-playing game. When I finally delved into the game, it turned out to be one of the most frustrating and technically unstable games I have played in a long time. I saw the gameplay trailers and became pretty interested. There is a pretty good lineup of games I am excited for in 2023, and “Forspoken” was one of them.
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